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 New grounds help...

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Fullmetal_alchemist

Fullmetal_alchemist


Posts : 57
Join date : 2010-02-23

New grounds help... Empty
PostSubject: New grounds help...   New grounds help... EmptyTue Mar 02, 2010 2:09 am

Is there a way to make my sprite animation's file size smaller?
it's about 13.4 MB...and the limit is 10 MB.
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Pkmn2
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Pkmn2


Posts : 201
Join date : 2010-01-08
Age : 32
Location : Austria, Vienna

New grounds help... Empty
PostSubject: Re: New grounds help...   New grounds help... EmptyTue Mar 02, 2010 1:36 pm

Look here Optimize your Flash
If you need any help in understanding, just ask.
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http://nintentrix.blogspot.com/
Fullmetal_alchemist

Fullmetal_alchemist


Posts : 57
Join date : 2010-02-23

New grounds help... Empty
PostSubject: Re: New grounds help...   New grounds help... EmptyTue Mar 02, 2010 9:13 pm

now my sound is WAY off...
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Pkmn2
Admin
Pkmn2


Posts : 201
Join date : 2010-01-08
Age : 32
Location : Austria, Vienna

New grounds help... Empty
PostSubject: Re: New grounds help...   New grounds help... EmptyWed Mar 03, 2010 3:36 pm

Try putting your whole scene into a movieclip.

Or if it's possible, split your movie into parts and put those into movieclips. Don't forget to use _root.play() and _root.stop() inside the movieclips.

Why?
_root.stop() = makes the main timeline stop, but the movieclip keeps playing.
_root.play() = makes the main timeline play.

Hope this helps.

It may be exhausting, but it's effective.
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http://nintentrix.blogspot.com/
Fullmetal_alchemist

Fullmetal_alchemist


Posts : 57
Join date : 2010-02-23

New grounds help... Empty
PostSubject: Re: New grounds help...   New grounds help... EmptyWed Mar 03, 2010 9:36 pm

tnx for the advise, but I found out that if I put the sound back two frames, it'll be fine.
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New grounds help... Empty
PostSubject: Re: New grounds help...   New grounds help... Empty

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